Geurts, Jac L. with Ivo Wenzler, Hans J.J. Kuppevelt, "Communicating complexity through visualisation: the use of schematics in gaming/simulation", 1993
ua435
This paper discusses visualisation as a key tool in the related fields of gaming/simulation and system dynamics. Using two gaming projects as examples, techniques and processes of visualisation from the gaming discipline are explaned. Conceptual modelling through the use of schematics us an important element of the system dynamics as well as gaming/simulation methodology. The authors conclude that both schools should invest in doing research and applying existing visualisation theory to their special styles of schematic building. The review of some concepts of 'visual language' shows that there is a lot of "we-in-gaming" or "we-in-stem-dynamics" take for granted when we work with schematics.