Milling, Peter, "A Management Stimulator to Support Group Decision Making in a Corporate Gaming Environment", 1996

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Successful corporate management requires specialization, i.e. the separation of tasks. In a historic perspective this lead to the manufacturing philosophy of "Taylorism" and the delegation of decision making- concepts that have proved highly successful in the past. But the same developments bear the risk of failure through uncoordinated activities. Management becomes futile without coherent action. Especially in a dynamic environment, as it is found e.g. in innovation management, this (potential) gap between isolated operations and coherent strategy has to be closed, Team or Cooperative Learning is necessary to define and to achieve the overall corporate objectives (Sengw 1990: Argyris 1990) Management games works as catalyst in such a process of group decision making. They counteract narrow specialization, lead to improved communication between different corporate functions, and encourage the identification and the pursuit of shared values and overall objectives.

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  • 1996
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System Dynamic Society Records

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